![]() When streaming to another system you dont have to play the file on the server, but we will use. If I set the client up to reconnect, I can see in the engine manager that the outgoing streams goes up and down every five minutes on-the-dot. Check the box next to Play Locally under Output Methods. but I see that outgoing connections stop after five minutes. In the engine manager, the source stream never stops or goes down. In other words, Wowza stops sending stream data after exactly five minutes, and live555 rightfully shuts down. If I just play the stream, it works fine. If I let it convert 30 minutes, the resulting file is only a few minutes long. ![]() But when the five minute mark hits, UDP traffic halts, and ten seconds later I get a “Goodbye” RTCP RR, seemingly with no other relevant traffic before or after. Vlc network stream converting does not work properly On many network streams, when I want to convert them into mp4 files, the time in the converting windows is changing, but the converting stops after a few minutes. Just remember it will only be able to handle the real-time conversion and. I also tried looking at the traffic in wireshark and saw both RR and SR RTCP traffic. Download VLC Streamer en geniet ervan op je iPhone, iPad en iPod touch. I also found a link describing a similar issue that might be relevant, but it is pretty dated. Thought that it could be something wrong with our configuration, but the term “300000” does not appear in our configuration anywhere, and most importantly, opening VLC Media Player and playing the wowza example stream results in the same 5 minute failure. “live555 warning: no data received in 10s, eof ?” Found that after exactly 5 minutes, the stream will fail (only via RTSP- RTMP works fine). Trying to use wowza to stream media between users over RTSP.
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